iPhone 3G - Keynote Review, Another Perspective
I’ve read a multitude of blogs out there in the last day about how people were incredibly disappointed in what was actually shown at the 2008 WWDC yesterday. Whereas I can understand the disappointment for things like dual cameras for conferencing on the phone, I also understand that most wireless networks do not yet have the infrastructure to handle this sort of bandwidth. Let’s say you start selling 5-10MM more iPhones around the world and these people start to take advantage of this feature on a daily basis, whereas in the US we might be able to ramp up the necessary bandwidth, I hardly believe Denmark, Malta, Peru or Madagascar could handle this out of the box. Out of the box, everything works is Apple’s bread and butter. They understand that people will suffer with a few less features for a user experience not plagued with slow of buggy features (the Windows Mobile Task Manager is a perfect example of the sort of hack Apple has a knack for avoiding).
With all that said, what was shown was absolutely mind blowing. The developers who demoed their products simply blew me out of the water. I recall developing games in Microsoft’s MFC development environment in high school and simply being stonewalled at the obscurity and limiting nature of a development environment. I then look at a combination of what’s in the SDK (I downloaded it shortly after watching the Keynote video) and what was shown and I’m almost ready to delve into trying to create an iPhone app TODAY. The 3D game shown was nothing short of astonishing. The music app, Band, sold me when they got to the “Blues Music Keyboard” and seeing all the Modality Apps made me want to become a doctor. It may sound dumb to you, but this device is more than Apple’s next big money making scheme, this device really can enable the dreams of others (to quote Randy Pausch) by allowing greater flexibility in their day to day life. From presenting information never available to the public in such a rich manner (again, Modality apps) to keeping track of all your information in a centralized location with no fear of losing the data (MobileMe) to sharing your life and everyday adventures with the easy of taking pictures and blogging through the iPhone 3G, I’m floored and almost ready to be one of the idiots in line on day one for these phones.
This phone is right now for the bleeding edge customer. The power user. We know what we’re doing and we use all features of the iPhone on a daily basis. However, the average user like my Mom, my Dad, my Fiancee and my Brother are simply going to be overwhelmed by a phone with many more features than it has. Apple is slowly allowing people to test and try the iPhone and get used to a PDA that works for the average person. Society as a whole is still getting used to the mobile enabled citizen and if they’re going to release a product that lives up to what we expect from Apple (ie. Perfection), they’re going to need more time to ensure that both the product works flawlessly and people are able to use this in such a way that their cited 90% satisfaction rate isn’t tarnished.
But that’s just my take on it, and though I always want more, I also want time to learn some of these features from a developer’s perspective before some more of these great jumps in mobile awesomeness.
Randall on June 10th 2008 in Events / Conferences, Inspiration, Mac OS X, Programming, Startup Resources, Videos
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